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Aru Shah and the End of Time by
Twelve-year-old Aru Shah has a tendency to stretch the truth in order to fit in at school. While her classmates are jetting off to family vacations in exotic locales, she'll be spending her autumn break at home, in the Museum of Ancient Indian Art and Culture, waiting for her mom to return from her latest archeological trip. Is it any wonder that Aru makes up stories about being royalty, traveling to Paris, and having a chauffeur? One day, three schoolmates show up at Aru's doorstep to catch her in a lie. They don't believe her claim that the museum's Lamp of Bharata is cursed, and they dare Aru to prove it. Just a quick light, Aru thinks. Then she can get herself out of this mess and never ever fib again. But lighting the lamp has dire consequences. She unwittingly frees the Sleeper, an ancient demon whose duty it is to awaken the God of Destruction. Her classmates and beloved mother are frozen in time, and it's up to Aru to save them. The only way to stop the demon is to find the reincarnations of the five legendary Pandava brothers, protagonists of the Hindu epic poem, the Mahabharata, and journey through the Kingdom of Death. But how is one girl in Spider-Man pajamas supposed to do all that?
Aru Shah and the Song of Death by
Aru is only just getting the hang of this whole Pandava thing when the Otherworld goes into full panic mode. The god of love's bow and arrow have gone missing, and the thief isn't playing Cupid. Instead, they're turning people into heartless fighting-machine zombies. If that weren't bad enough, somehow Aru gets framed as the thief. If she doesn't find the arrow by the next full moon, she'll be kicked out of the Otherworld. For good. But, for better or worse, she won't be going it alone. Along with her soul-sister, Mini, Aru will team up with Brynne, an ultra-strong girl who knows more than she lets on, and Aiden, the boy who lives across the street and is also hiding plenty of secrets. Together they'll battle demons, travel through a glittering and dangerous serpent realm, and discover that their enemy isn't at all who they expected.
The Maze Runner
The Maze Runner by
If you ain’t scared, you ain’t human. When Thomas wakes up in the lift, the only thing he can remember is his name. He’s surrounded by strangers—boys whose memories are also gone. Nice to meet ya, shank. Welcome to the Glade. Outside the towering stone walls that surround the Glade is a limitless, ever-changing maze. It’s the only way out—and no one’s ever made it through alive. Everything is going to change. Then a girl arrives. The first girl ever. And the message she delivers is terrifying. Remember. Survive. Run.
The Scorch Trials by
Solving the Maze was supposed to be the end. Thomas was sure that escape from the Maze would mean freedom for him and the Gladers. But WICKED isn’t done yet. Phase Two has just begun. The Scorch. There are no rules. There is no help. You either make it or you die. The Gladers have two weeks to cross through the Scorch—the most burned-out section of the world. And WICKED has made sure to adjust the variables and stack the odds against them. Friendships will be tested. Loyalties will be broken. All bets are off. There are others now. Their survival depends on the Gladers’ destruction—and they’re determined to survive.
The Death Cure by
It’s the end of the line. WICKED has taken everything from Thomas: his life, his memories, and now his only friends—the Gladers. But it’s finally over. The trials are complete, after one final test. Will anyone survive? What WICKED doesn’t know is that Thomas remembers far more than they think. And it’s enough to prove that he can’t believe a word of what they say. The truth will be terrifying. Thomas beat the Maze. He survived the Scorch. He’ll risk anything to save his friends. But the truth might be what ends it all. The time for lies is over.
The Fever Code by
Once there was a world’s end. The forests burned, the lakes and rivers dried up, and the oceans swelled. Then came a plague, and fever spread across the globe. Families died, violence reigned, and man killed man. Next came WICKED, who were looking for an answer. And then they found the perfect boy. The boy’s name was Thomas, and Thomas built a maze. Now there are secrets. There are lies. And there are loyalties history could never have foreseen. This is the story of that boy, Thomas, and how he built a maze that only he could tear down. All will be revealed.
Book of Ember
The City of Ember by
Many hundreds of years ago, the city of Ember was created by the Builders to contain everything needed for human survival. It worked…but now the storerooms are almost out of food, crops are blighted, corruption is spreading through the city and worst of all—the lights are failing. Soon Ember could be engulfed by darkness…But when two children, Lina and Doon, discover fragments of an ancient parchment, they begin to wonder if there could be a way out of Ember. Can they decipher the words from long ago and find a new future for everyone? Will the people of Ember listen to them?
The People of Sparks by
Just when the future looks bright for the people of Ember, a new darkness lurks.Lina and Doon have led the citizens of Ember to an exciting new world. They've been given safe haven in a small village called Sparks, a place filled with color and life. But they're not out of danger yet. Although Sparks seems like the answer the long-suffering Emberites have been hoping for, tempers soon escalate. The villagers have never had to share their world before, and it only takes a tiny "spark" to ignite a battle between the two struggling groups. Lina and Doon will have to work together to avoid a disaster not only for their people, but also for the people of Sparks.
The Hunger Games
The Hunger Games by
Winning means fame and fortune. Loosing means certain death. The Hunger Games have begun...In the ruins of a place once known as North America lies the nation of Panem, a shining Capitol surrounded by twelve outlying districts. The Capitol is harsh and cruel and keeps the districts in line by forcing them all to send one boy and once girl between the ages of twelve and eighteen to participate in the annual Hunger Games, a fight to the death on live TV. Sixteen-year-old Katniss Everdeen regards it as a death sentence when she steps forward to take her sister's place in the Games. But Katniss has been close to dead before—and survival, for her, is second nature. Without really meaning to, she becomes a contender. But if she is to win, she will have to start making choices that weight survival against humanity and life against love.
Catching Fire by
Sparks are igniting. Flames are spreading. And The Capital wants revenge...Against all odds, Katniss Everdeen has survived the Hunger Games. She and fellow District 12 tribute Peeta Mellark are miraculously still alive. Katniss should be relieved, happy even. Yet nothing is the way Katniss wishes it to be. Gale holds her at an icy distance. Peeta has turned his back on her completely. And there are whispers of a rebellion against the Capitol - a rebellion that Katniss and Peeta may have helped create. Much to her shock, Katniss has fueled an unrest that she's afraid she cannot stop. And what scares her even more is that she's not entirely convinced she should try. As time draws near for Katniss and Peeta to visit the districts on the Capitol's cruel Victory Tour, the stakes are higher than ever. If they can't prove, without a shadow of a doubt, that they are lost in their love for each other, the consequences will be horrifying. Katniss is about to be tested as never before.
The final book in the ground-breaking Hunger Games trilogy. Against all odds, Katniss Everdeen has survived the Hunger Games twice. But now that she's made it out of the bloody arena alive, she's still not safe. The Capitol is angry. The Capitol wants revenge. Who do they think should pay for the unrest? Katniss. And what's worse, President Snow has made it clear that no one else is safe either. Not Katniss's family, not her friends, not the people of District 12.
The Ballad of Songbirds and Snakes (Prequel) by
It is the morning of the reaping that will kick off the tenth annual Hunger Games. In the Capital, eighteen-year-old Coriolanus Snow is preparing for his one shot at glory as a mentor in the Games. The once-mighty house of Snow has fallen on hard times, its fate hanging on the slender chance that Coriolanus will be able to outcharm, outwit, and outmaneuver his fellow students to mentor the winning tribute. The odds are against him. He's been given the humiliating assignment of mentoring the female tribute from District 12, the lowest of the low. Their fates are now completely intertwined -- every choice Coriolanus makes could lead to favor or failure, triumph or ruin. Inside the arena, it will be a fight to the death. Outside the arena, Coriolanus starts to feel for his doomed tribute... and must weigh his need to follow the rules against his desire to survive no matter what it takes.
Moon Base Alpha
Space Case by
It's a murder mystery on the moon in this humorous and suspenseful space adventure. Like his fellow lunarnauts--otherwise known as Moonies--living on Moon Base Alpha, twelve-year-old Dashiell Gibson is famous the world over for being one of the first humans to live on the moon. And he's bored out of his mind. Kids aren't allowed on the lunar surface, meaning they're trapped inside the tiny moon base with next to nothing to occupy their time--and the only other kid Dash's age spends all his time hooked into virtual reality games. Then Moon Base Alpha's top scientist turns up dead. Dash senses there's foul play afoot, but no one believes him. Everyone agrees Dr. Holtz went onto the lunar surface without his helmet properly affixed, simple as that. But Dr. Holtz was on the verge of an important new discovery, Dash finds out, and it's a secret that could change everything for the Moonies--a secret someone just might kill to keep...
Spaced Out by
The moon base commander has gone missing and Dash Gibson is on the case in the second mind-boggling mystery of the Edgar-nominated Moon Base Alpha series from the New York Times bestselling author of Belly Up and Spy School. There's nowhere to hide on the world's first moon base. After all, it's only the size of a soccer field. So when Nina Stack, the commander of Moon Base Alpha, mysteriously vanishes, the Moonies are at a total loss. Though he may be just twelve years old, Dashiell Gibson is the best detective they've got. But this confusing mystery pushes him to his limits. Especially since he has his own huge secret to protect. With the fate of the entire human race hanging in the balance, will Dash be able to solve the mystery of the missing Moonie?
Waste of Space by
Tensions are running high when multi-billionaire Lars Sjoburg is poisoned and demands to go home and everyone is looking to Dash Gibson to solve the case in this third and final book in the New York Times bestselling Moon Base Alpha series. Moon Base Alpha was supposed to be an exciting place to live, but Dash didn’t expect for it to be this exciting. After solving a murder and rescuing the moon base commander, he just wants to have a calm, quiet thirteenth birthday. But of course multi-billionaire and total pain Lars Sjoburg ruins it—by being poisoned. Now there’s a murderer loose on Moon Base Alpha again. And Dash is charged with finding out who it could have been. Everyone has a motive, and time is running out.
Meggie lives a quiet life alone with her father, a book-binder. But her father has a deep secret-- he posseses an extraordinary magical power. One day a mysterious stranger arrives who seems linked to her father's past. Who is this sinister character and what does he want? Suddenly Meggie is involved in a breathless game of escape and intrigue as her father's life is put in danger. Will she be able to save him in time?
Although a year has passed, not a day goes by without Meggie thinking of Inkheart, the book whose characters became real. But for Dustfinger, the fire-eater brought into being from words, the need to return to the tale has become desperate. When he finds a crooked storyteller with the ability to read him back, Dustfinger leaves behind his young apprentice Farid and plunges into the medieval world of his past. Distraught, Farid goes in search of Meggie, and before long, both are caught inside the book, too. But the story is threatening to evolve in ways neither of them could ever have imagined.
Ever since the extraordinary events of Inkspell, when the story of Inkheart magically drew Meggie, Mo, and Dustfinger back into its pages, life in the Inkworld has been far from easy. With Dustfinger dead and the evil Adderhead now in control, the tale has taken a tragic turn. Meggie and Mo, lost between the covers of a book, face a curse of eternal winter--unless they can rewrite past wrongs and strike a dangerous deal with death....
The School for Good and Evil
The School for Good and Evil by
This year, best friends Sophie and Agatha are about to discover where all the lost children go: the fabled School for Good & Evil, where ordinary boys and girls are trained to be fairy tale heroes and villains. As the most beautiful girl in Gavaldon, Sophie has dreamed of being kidnapped into an enchanted world her whole life. With her pink dresses, glass slippers, and devotion to good deeds, she knows she’ll earn top marks at the School for Good and graduate a storybook princess. Meanwhile Agatha, with her shapeless black frocks, wicked pet cat, and dislike of nearly everyone, seems a natural fit for the School for Evil. But when the two girls are swept into the Endless Woods, they find their fortunes reversed—Sophie’s dumped in the School for Evil to take Uglification, Death Curses, and Henchmen Training, while Agatha finds herself in the School For Good, thrust amongst handsome princes and fair maidens for classes in Princess Etiquette and Animal Communication.. But what if the mistake is actually the first clue to discovering who Sophie and Agatha really are…?
A World Without Princes by
After saving themselves and their fellow students from a life pitched against one another, Sophie and Agatha are back home again, living happily ever after. But life isn't exactly a fairytale. When Agatha secretly wishes she'd chosen a different happy ending with Prince Tedros, the gates to the School for Good and Evil open once again. But Good and Evil are no longer enemies and Princes and Princesses may not be what they seem, as new bonds form and old ones shatter.
The Last Ever After by
As A World Without Princes closed, the end was written and former best friends Sophie and Agatha went their separate ways. Agatha was whisked back to Gavaldon with Tedros and Sophie stayed behind with the beautiful young School Master. But as they settle into their new lives, their story begs to be re-written, and this time, theirs isn’t the only one. With the girls apart, Evil has taken over and the villains of the past have come back to change their tales and turn the world of Good and Evil upside down.
Quests for Glory by
Join Sophie, Agatha, Tedros, and the other students as they begin a new era in the Endless Woods—The Camelot Years—where Evers and Nevers alike must move beyond the bounds of school and into the biggest, boldest adventures of their lives. The students at the School for Good and Evil thought they had found their final Ever After when they vanquished the malevolent School Master. Now, on their required fourth-year quests, the students face obstacles both dangerous and unpredictable, and the stakes are high: success brings eternal adoration, and failure means obscurity forever. For their quests, Agatha and Tedros are trying to return Camelot to its former splendor as queen and king. For her quest, Dean Sophie seeks to mold Evil in her own image. But soon they all feel themselves growing more isolated and alone. When their classmates’ quests plunge into chaos, however, someone must lead the charge to save them.
The Wee Free Men by
The first in a series of Discworld novels starring the young witch Tiffany Aching. A nightmarish danger threatens from the other side of reality. Armed with only a frying pan and her common sense, young witch-to-be Tiffany Aching must defend her home against the monsters of Fairyland. Luckily she has some very unusual help: the local Nac Mac Feegle--aka the Wee Free Men--a clan of fierce, sheep-stealing, sword-wielding, six-inch-high blue men. Together they must face headless horsemen, ferocious grimhounds, terrifying dreams come true, and ultimately the sinister Queen of the Elves herself.
A Hat Full of Sky by
Tiffany Aching is ready to begin her apprenticeship in magic. She expects spells and magic--not chores and ill-tempered nanny goats! Surely there must be more to witchcraft than this! What Tiffany doesn't know is that an insidious, disembodied creature is pursuing her. This time, neither Mistress Weatherwax (the greatest witch in the world) nor the fierce, six-inch-high Wee Free Men can protect her. In the end, it will take all of Tiffany's inner strength to save herself...if it can be done at all.
At 9, Tiffany Aching defeated the cruel Queen of Fairyland. At 11, she battled an ancient body-stealing evil. At 13, Tiffany faces a new challenge: a boy. And boys can be a bit of a problem when you're thirteen...But the Wintersmith isn't "exactly" a boy. He is Winter itself--snow, gales, icicles--"all of it," When he has a crush on Tiffany, he may make her roses out of ice, but his nature is blizzards and avalanches. And he wants Tiffany to stay in his gleaming, frozen world. Forever. Tiffany will need all her cunning to make it to Spring. She'll also need her friends, from junior witches to the legendary Granny Weatherwax. Tiffany will need the Wee Free Men too! She'll have the help of the bravest, toughest, smelliest pictsies ever to be banished from Fairyland--whether she wants it or not. It's going to be a cold, cold season, because if Tiffany doesn't survive until Spring--Spring won't come.
The Wild Robot
The Wild Robot by
Can a robot survive in the wilderness? When robot Roz opens her eyes for the first time, she discovers that she is all alone on a remote, wild island. She has no idea how she got there or what her purpose is--but she knows she needs to survive. After battling a violent storm and escaping a vicious bear attack, she realizes that her only hope for survival is to adapt to her surroundings and learn from the island's unwelcoming animal inhabitants. As Roz slowly befriends the animals, the island starts to feel like home--until, one day, the robot's mysterious past comes back to haunt her.
The Wild Robot Escapes by
Shipwrecked on a remote, wild island, Robot Roz learned from the unwelcoming animal inhabitants and adapted to her surroundings--but can she survive the challenges of the civilized world and find her way home to Brightbill and the island?
Percy Jackson and the Olympians
The Lightning Thief by
Percy Jackson is a good kid, but he can't seem to focus on his schoolwork or control his temper. And lately, being away at boarding school is only getting worse - Percy could have sworn his pre-algebra teacher turned into a monster and tried to kill him. When Percy's mom finds out, she knows it's time that he knew the truth about where he came from, and that he go to the one place he'll be safe. She sends Percy to Camp Half Blood, a summer camp for demigods (on Long Island), where he learns that the father he never knew is Poseidon, God of the Sea. Soon a mystery unfolds and together with his friends—one a satyr and the other the demigod daughter of Athena - Percy sets out on a quest across the United States to reach the gates of the Underworld (located in a recording studio in Hollywood) and prevent a catastrophic war between the gods.
The Sea of Monsters by
The heroic son of Poseidon makes an action-packed comeback in the second must-read installment of Rick Riordan's amazing young readers series. Starring Percy Jackson, a "half blood" whose mother is human and whose father is the God of the Sea, Riordan's series combines cliffhanger adventure and Greek mythology lessons that results in true page-turners that get better with each installment. In this episode, The Sea of Monsters, Percy sets out to retrieve the Golden Fleece before his summer camp is destroyed, surpassing the first book's drama and setting the stage for more thrills to come
The Titan's Curse by
When the goddess Artemis goes missing, she is believed to have been kidnapped. And now it's up to Percy and his friends to find out what happened. Who is powerful enough to kidnap a goddess? They must find Artemis before the winter solstice, when her influence on the Olympian Council could swing an important vote on the war with the titans. Not only that, but first Percy will have to solve the mystery of a rare monster that Artemis was hunting when she disappeared-a monster rumored to be so powerful it could destroy Olympus forever.
The Battle of the Labyrinth by
Percy Jackson isn't expecting freshman orientation to be any fun. But when a mysterious mortal acquaintance appears at his potential new school, followed by demon cheerleaders, things quickly move from bad to worse. In this fourth installment of the blockbuster series, time is running out as war between the Olympians and the evil Titan lord Kronos draws near. Even the safe haven of Camp Half-Blood grows more vulnerable by the minute as Kronos's army prepares to invade its once impenetrable borders. To stop the invasion, Percy and his demigod friends must set out on a quest through the Labyrinth - a sprawling underground world with stunning surprises at every turn.
The Last Olympian by
All year the half-bloods have been preparing for battle against the Titans, knowing the odds of victory are grim. Kronos's army is stronger than ever, and with every god and half-blood he recruits, the evil Titan's power only grows. While the Olympians struggle to contain the rampaging monster Typhon, Kronos begins his advance on New York City, where Mount Olympus stands virtually unguarded. Now it's up to Percy Jackson and an army of young demigods to stop the Lord of Time. In this momentous final book the long-awaited prophecy surrounding Percy's sixteenth birthday unfolds. And as the battle for Western civilization rages on the streets of Manhattan, Percy faces a terrifying suspicion that he may be fighting against his own fate.
Mildred H. McEvoy Library at Worcester Academy | 81 Providence Street | Worcester, MA 01604